The same concept applied to Capital Ships, which gave an average crew complement of 5355. I did the same for the Advent and Vasari cruisers, added these averages together and then divided it by 3, which gave me the rough crew size for light ships: 391 Trader Conscripts/LSD Addicts/Fleeing Aliens depending on your side. This may as well be considered the average crew size of pirates because they all use TEC ships. It doesn't tell you exactly what kind of ships are lost, so I had to do some averaging.Īdding all crew counts of all TEC Frigates and Cruisers and then dividing it by the amount of ship types (10) gives you an average crew size of 373. The game lists all losses when it comes to Capital Ships, Frigates, Pirates, Starbases and Planets. I opened up my last save, which led my to my victorious moment in a Human vs. For example, the TEC Scout has 75 crew members aboard, the Advent Battleship has 2,500, the Vasari Light Carrier has 430, so on.īeing equally as bored and drunk tonight, a question occurred to me: in an average Sins game, how many crew members are actually lost during combat? And, for that matter, how many civilians? So, with nothing better to do, I calculated the casualties. I noticed that each ship had a short description which included the crew complement. I was very bored and very drunk during the weekend, and I decided to flick through the Sins manual just because.
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